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CGD'06: Scope
Last modified
2007-12-02 08:35
Topics of interest include, but are not limited to,
the following:
- Augmented reality games
- Game architectures
- Special-purpose hardware for games
- Computer games and education
- Mobile and ubiquitous games
- Games and the web
- Managing gaming community
- Making quality game textures
- Threading technologies for games
- Game design
- Rehabilitation (motor control) and games
- Assessment of new generation of computer games
- Novel games
- The impact of art and culture in game design
- Computer games and mathematics
- Combinatoric computer games
- Game theory
- Algorithms
- Artificial intelligence and computer games
- Tools for game development
- Grid computing and games
- Massively multiplayer games and issues
- Social impact of computer games
- Wavelets technology for games
- Compression methods for games
- Audio technologies
- 3D hardware accelerators for games
- Audio-video communication tools for network 3D games
- System support for games
- Virtual story telling techniques
- Virtual actors
- Virtual world creation
- Background sound/music for games
- Holographic displays and games
- Computer graphics and virtual reality tools for games
- Innovative products for game development
- Social theory and games
- Computer games and gender
- Studies on perceptions of games
- Games and physical fitness
- Interface technologies
- Case studies
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