EEE'06- The 2006 International Conference on e-Learning, e-Business, Enterprise Information Systems, e-Government, and Outsourcing
Last modified
2007-12-02 09:40
Monte Carlo Resort, Las Vegas, Nevada, USA
(June 26-29, 2006)
EEE'06 is an international conference held simultaneously
(ie, same location and dates) with a number of other
joint conferences as part of WORLDCOMP'06 (The 2006 World
Congress in Computer Science, Computer Engineering, and
Applied Computing). WORLDCOMP'06 is the largest annual
gathering of researchers in computer science, computer
engineering and applied computing. Many of the joint conferences in WORLDCOMP are the premier
conferences for presentation of advances in their respective
fields (for the complete list of joint conferences Click Here).
The motivation is to assemble a spectrum of affiliated
research conferences into a coordinated research meeting
held in a common place at a common time. The main goal
is to provide a forum for exchange of ideas in a number
of research areas that interact. The model used to form
these annual conferences facilitates communication among
researchers in different fields of computer science,
computer engineering and applied computing. Both inward
research (core areas of computer science and engineering)
and outward research (multi-disciplinary, Inter-disciplinary,
and applications) will be covered during the conferences.
The last set of conferences (EEE'05 and affiliated events) had
research contributions from 76 countries and had attracted over 1,500 participants. It is anticipated to have over 2,000 participants for
the 2006 event.
You are invited to submit a draft paper of about 5-8 pages and/or a proposal to
organize a Technical Session/workshop (see the Submission information).
All accepted papers will be published in the respective
conference proceedings. The names of technical session/workshop
organizers/chairs will appear on the cover of the
proceedings/books as Associate Editors.
Topics of interest include, but are not limited to,
the following:
- e-Learning:
- Content management and development
- Instructional design methodologies
- e-Learning design and methodologies
- e-Learning technologies and tools
- Gender issues in e-Learning
- Social impact and cultural issues in e-Learning
- AI and e-Learning
- On-demand e-Learning
- e-Learning standards
- Assessment methodologies
- Knowledge management
- Virtual learning environments
- e-Learning portals
- Multimedia and e-Learning
- Audio and video technologies for e-Learning
- Usability issues
- Authoring tools
- On-line education (all levels: elementary, secondary, ...)
- Policy issues in e-Learning
- Open-source e-Learning platforms
- Training and evaluation strategies
- Software tools for e-Learning
- Mobile learning
- e-Universities
- Case studies
- e-Business (includes e-Commerce):
- Databases and e-Commerce applications
- Service-oriented e-Commerce
- Electronic negotiation systems and protocols
- Trust, security, and privacy in e-Commerce and e-Business
- Techniques for B2B e-Commerce
- Intelligence in e-Commerce
- e-Retailing and web design
- Barriers to e-Business
- Business-oriented and consumer-oriented e-Commerce
- Development of e-Business and e-Business applications
- e-Business in developing countries
- e-Logistics
- Global e-Commerce and e-Business
- Internet payment systems
- Marketing on the web
- Organizational and management issues
- Supply chain management
- Technical issues for e-Business and solutions
- e-Business models and architectures
- Applications of new technologies to e-Business
- e-Procurement methods
- e-Business systems integration and standardization
- Middleware technologies to support e-business
- Case studies and applications
- Enterprise Information Systems:
- Enterprise resource planning and e-Business
- middleware integration
- Enterprise-wide client-server architectures
- Databases and information systems integration
- Data warehouses
- Intelligent agents
- Strategic decision support systems
- Knowledge management
- Information systems analysis and specification
- Organizational semiotics and semiotics in computing
- Ontology engineering
- CASE tools for system development
- Security, freedom and privacy
- Business processes re-engineering
- B2B and B2C applications
- Market-spaces: market portals, hubs, auctions, ...
- Intranet and extranet business applications
- Semantic web technologies
- Human-computer interaction on enterprise information systems
- Web interfaces and usability
- Human factors and e-Learning
- e-Government:
- Interoperability frameworks in e-Government
- Enterprise architecture for e-Government
- Trust and security in e-Government
- e-Democracy and e-Voting
- Inter-administration and G2G issues
- Risk management
- Policies and strategies
- Legal aspects of e-Government
- Designing web services for e-Government
- Methods and tools for e-Government
- Public & private partnership
- Teaching e-Government
- Technologies used in outsourcing
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